Changes the rate at which reinforcements to divisions arrive. Changes the amount of equipment captured in combat. - Broadcasting - again lowering consumer goods demand is our main concern so choosing 'Entertainment show' is only option we consider pre war. Modifies weekly war support gain of the country. Modifies the intelligence gained from operatives and infiltrated assets. Every purchase you make puts money in an artist’s pocket. Changes the amount of intel other countries will receive about your civilian industry. Changes the number of divisions the country can send as volunteers. Adds the current scope to the specified technology sharing group. The generic format for a technology is as follows: on_research_complete is used to execute effects upon the completion of a taken technology. As you can see in next example most base game technologies (industry, infantry, etc.) If set to 'neutral', then the value will always be set to be shown as yellow. The tech Aquileia possesses is also weak, barely having anything more than the regular infantry, support equipment and artillery, along with the earliest planes possible. Changes the chance for our operatives to be detected by a percentage. Modifies the amount of recruited manpower by a percentage. Modifies gain of autonomy from the subject gaining warscore by a percentage. Categories. You are better off concentrating them in large amounts for armor and other benefits. Modifies the cost of licensed production from the overlord. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Changes the loss in divisions' experience in combat. Modifies the daily gain of air experience. Bonus to the starting level of maneuvering in generic unit leaders. Gives an attack bonus against the armies of the specified country. Disables the compliance gain on our controlled states. Allowed ship types in base game: convoy, ship_hull_carrier, ship_hull_cruiser, ship_hull_heavy, ship_hull_light, ship_hull_submarine. Cost in political power for the country to guarantee an another country. Hoi4 Tech Slots, casino spiele hausvorteil, last minute deals crown casino perth, roulette even bedeutung 20 Free Spins Bonus on Age of the Gods January 7, 2018 removed tech category 'battlecruiser techs' Nerfed british 'total defense of singapore' focus, now spawns 3 levels AA instead of 4. Modifies the defence of the country's airplanes when on the specified mission. Modifies the number of ships at first contact. Changes the amount of legitimacy gained daily. Modifies the experience gain for airplanes for doing missions. 43-53 Bridge Rd Stanmore NSW 2048 46 Easey St Collingwood VIC 3066 ABN 91 051 557 905 Call Us: (02) 9519 0900 Changes the attrition due to winter by a percentage. Modifies the experience loss of airplanes due to airplanes being shot down. Modifies weekly war support gain of the country by a percentage. Modifier tokens allow the creation of a custom modifier, which can be accessed as a variable when you wish to use it. ️ ... Command Category : Useful . The effects of the river crossing penalty. Modifies the attack of our capital ships. By putting the modifiers inside the hidden_modifier = {} block inside the modifier = {} block, they will not show up in the tooltip. (Democratic Germany requires Waking the Tiger). Modifies the army's organisation regain speed by a percentage. Modifies the penalty the enemy receives for having a larger amount of ships than us. Modifies loss of autonomy from the overworld building in subject's states by a percentage. Also don't research this tech prewar. That's added in 1.6. license__production_speed_factor. Modifies the attack of our screening ships. No replayability value." Modifies the experience gain in training for the ship type. Stability defines - Can both be added as the negative effect (sub-50% stability) or positive effect (pro-50% stability), War support defines - Can both be added as the negative effect (sub-50% war support) or positive effect (pro-50% war support ). Changes the production penalty of licensed equipment by tech difference by a percentage. Modifies the speed when refueling and rearming planes on the carrier during the battle. Changes the encryption capability of the country. Modifies the bonus to land combat from air superiority. Also allows specifying category as license__purchase_cost. Changes opinion gain from the 'Improve relations' diplomatic action by a percentage. Modifies the organisation loss from movement during the strike force mission. Only has an effect with the Waking the Tiger DLC. Changes the number of divisions the country can send as volunteers by a percentage. Allowed categories are: anti_tank_eq, artillery_eq, infantry_eq, light_tank_eq. Changes the percentage of victory points the country needs to lose control of to capitulate. Changes gain of intel network strength by a percentage. Note that with naval strike, it's just naval_strike_agility_factor without air_. Heavies armor is pretty … Changes opinion gain from the 'Improve relations' diplomatic action for countries of the same ideology. 1.4 license_tech_difference_speed_factor Changes the production penalty of licensed equipment by tech difference by a percentage. Changes the chance for the enemy to get a critical hit on us in naval combat. Changes amount of building slots in our every state by a percentage. Changes daily gain of legitimacy of the target country. You can set a variable to be equal to the sum of all values of the same modifier token in the current scope by doing. Changes the recruitable percentage of the total population by a percent. A value of 0 removes the technology, but if it is a researchable technology, the duration to research isn't reset, meaning it can be researched in 1 day. 7 Badges. 3x 100% Research bonus for: Marine Technology and Airborne Technology Z Special Unit will be our commando team, specializing in reconnaissance and sabotage behind enemy lines. Changes daily gain of fuel by a percentage. Modifies the chance for a ship to be accidentally sunk or damaged. The 'add_equipment' or 'ae' command can be used with these codes. Modifies the chance for our ships to retreat. Combinations of EU4 categories map to the V2 categories: Army: Military + Admin Navy: Military + Diplomacy Commerce: Admin + Diplomacy Culture: Diplomacy Industry: Military + Admin + Diplomacy Each nation's tech scores are calculated where the world's average level corresponds to zero and the highest tech level corresponds to 1. Modifies the efficiency of the mine planting mission. Modifies the amount of resources in a state. Its pretty impossible for a small nation to become a USA or Soviet Union style superpower in HoI4 without cheating or something. Gives an attack bonus against the armies of the specified country on its core territory. Modifies the training time for airplanes. The size factor decides how much of the army the newly spawned country gets. heavy firepower BB Battleship – Moderate to unreasonable costs, slow to moderate speed, heavy firepower, heavy armor CV Converted Carrier – Moderate to fast speed, relies on its parent class of Battleship or Cruiser hull for engine upgrades, cheap, weak, requires an escort. We would very much appreciate you whitelisting us or using this link when you shop on Amazon (no impact on your order). Disables strategic redeployment in the state. If you spot a mistake then you are welcome to fix it. annex [] debug_nuking. These tags are most commonly used to spawn equipment into the game. Within it, the world of Hearts of Iron IV got a little bit more realistic. Modifies the gain of naval experience by a percentage. They are stored in common/modifier_tokens and are used as a normal modifier. Changes the resistance growth speed in our occupied states. Modifies the cost of trade between the overlord and the subject in civilian factories. Changes the maximum entrenchment by a percentage. Bonus to the starting level of logistics in generic unit leaders. Cincinnatus: In Ciano's democratic path, Umberto willingly gives up all his power, turning the position of the monarchy into that of a figurehead. Can also apply in state scope. Changes the cost in political power to add an idea with the specified category. Bonus to the starting level of coordination in generic unit leaders. While the epic tones of HOI4 may be great for the high stakes drama, it's still rewarding to sit back and listen to the music of the era and of the common soldier. Changes the penalty for special forces out of supply. Changes the chance for an enemy operative to be forced into hiding by a percentage. Modifies the efficiency of the air superiority mission. We are an Amazon Associate and earn from qualifying purchases. Admittedly, I’m pretty awful at Hearts of Iron IV, and thus don’t have the best strategies. Mostly because of the short time frame and the fixed resources the game gives to players. Modifies the rate at which the airforce consumes fuel. PC | Submitted by greg. We share everything Updated & 100% Working Methods. opinion_gain_monthly_same_ideology_factor. research_bonus = { air_doctrine = 0.08 } Other Modifiers. resistance_damage_to_garrison_on_our_occupied_states. Changes the amount of resources to market. Changes the experience cost to upgrade military equipment. A value of 1 sets the technology. enemy_intel_network_gain_factor_over_occupied_tag. Changes the world tension amount necessary to intervene in an ally's civil war. Changes the chance for a randomly-generated country leader to be female. To generate .HOI4 files, you have to use Paradox Interactive Hearts of Iron IV or any other program indicated below. Here is an example: To enable new subunits, you need to use enable_subunits. Changes the chance for our operatives to be forced into hiding by a percentage. Modifies the intelligence network gain by a percentage. I recommend that you free up atleast 10 Gbs The ~ key is usually below the Esc key and to the left of the 1 key. To add a new folder tab, you need to start by going to the folder_tabs windowtype in countrytechtreeview.gui and adding a new button and icon for your folder. Here is where technology categories are used: 1. ai_focuses: used with the researchscope to alter AI weighting. Modifies the speed of the resistance growth. All orders are custom made and most ship worldwide within 24 hours. Changes the maximum amount of special forces by a percentage. Modifies the effectiveness of rooting out resistance. Modifies the army's organisation by a percentage. All orders are custom made and most ship worldwide within 24 hours. Bonus to the starting level of attack in generic unit leaders. Modifies the agility of the country's airplanes. Modifies the daily gain of experience by the ships. Amount of damage our factories receive from air bombings. Modifies the bonus to airplane attack on enemy divisions by a percentage. The cost in political power to recruit an unit leader for the land navy. 1.6: inherit_technology: Transfers all of a nations techs to a specified tag. To generate .HOI4 files, you have to use Paradox Interactive Hearts of Iron IV or any other program indicated below. The cost in political power to recruit an unit leader for the land army. The ~ key is usually below the Esc key and to the left of the 1 key. experience_gain__training_factor. BC Battle Cruiser – Moderate in nearly all categories. A modifier is something that can affect your nation in many different ways. The current country is unchanged, but the new dynamically spawned country is of the chosen ideology and gets a part of the army. Modifies the speed of convoys retreating. ... Modding Cooperative Hoi4 Wiki is a FANDOM Games Community. Modifies all gain of autonomy by a subject. Be sure to define new folders here if you want them to appear. If set to 'good', then positive values will be set to be shown as green and negative values will be shown as red. Now that Edward is married, take the King's Party focus ASAP, then God Save the King. This can be helpful if you don't want the player to know about the modifier or if it can be a bit confusing. Modifies gain of autonomy from lend-leasing to the overworld by a percentage. Changes the monthly population gain in states owned by the country. Changes training level necessary for the unit to deploy. Burn the Friend, Kill the Blorg, Purge the Galaxy! Modifies the effect of the specified mission. Allowed missions are: air_superiority, close_air_support, interception, strategic_bomber, paradrop, and naval_strike. Amount of manpower given to the host country. Inspired designs on t-shirts, posters, stickers, home decor, and more by independent artists and designers from around the world. Changes the bonus in research speed per country when technology sharing. Changes maximum amount of fuel you can have. naval_enemy_fleet_size_ratio_penalty_factor. Each folder has it's own definition for each technology icon type. Modifies the preparation speed of naval invasions. Modifies amount of available factories in the state. If set to 'percentage', it will show the value of the modifier as a percentage, where 0.5 will become 50%. The amount of organisation paratroopers will have after paradropping. Modifies the building speed of the specified building in the state. It can also be frustrating to learn coding in the first place. Modifies the gain of experience by the ships by a percentage. ... UpdateEquipments – just like the technology, get the database of equipment using this one. Changes the division speed for the controller of the state. This is a collection of great mods that was created by modders. 2; 1; Reactions: x00Starki Corporal. To open the command console in Hearts of Iron 4, press the ~ key to open the console. Used for equipment technologies, and sub-equipment technologies. Useful in civil wars and when countries split. Here is an example: Can only be added to equipment technologies. This page was last edited on 5 August 2020, at 15:03. The amount of time necessary to justify a wargoal when in a war with a major country. HOI4 County Tags come in handy when you are using console commands in Hearts of Iron 4. Here is an example: To add sub-technologies to a technology, you need to include sub_technologies in the technology you want them to appear on. High quality Hearts Of Iron Iv gifts and merchandise. Lowered number of concoys one single escort ship can cover from 9 to 7. 22 Badges. What are your favorite ways to build these new national trees? Technologies appear within technology folders (or tabs). Modifies the experience gain in combat for the ship type. Necessary world tension for the country to join a faction. It is these that create the different type of technology "look and feel" between say the Infantry and Air Doctrine technologies. I would use 7 medium 3 motorized; or 15 medium 5 motorized. Changes the required garrison in our occupied states. Modifies the effect to land combat from enemy air superiority. The technology tree for them is as follows: To display this tree, you just need to add a gridbox with the name infantry_weapons_tree. This way our consumer goods demand will be lowered by 1,2%. Modifies the defence value of our military, navy, and airforce. Changes the amount of intel other countries will receive about your navy. And that’s it for our HOI4 Turkey Guide! Also don't research this tech prewar. Changes efficiency of foreign subversive activities. Changes the world tension required for an enemy to justify a wargoal on us. Modifies the amount of divisions that can have a naval invasion plan going on at the same time. The bonus to specified unit type's speed. Modifies the penalty given by naval invasions. Also includes improve_relations_maintain. Allowed missions are: air_superiority, close_air_support, interception, strategic_bomber, paradrop, and naval_strike. Modifiers can be gained through every static or dynamic token that persists over time: Note that most of these modifiers are not only in country scope but also in unit leader and navy leader scopes. Modifies the efficiency of the mine sweeping mission. Disables strategic redeployment in the state for the controller. Changes the daily gain of command power by a percentage. 1.0: add_to_tech_sharing_group The group to add the current scope to. Pages in category "Interface" The following 2 pages are in this category, out of 2 total. The scoped country inherits the techs from the targeted TAG so be careful with the scope. Allowed unit types are army_armor and cavalry. Uses the specified amount of civilian factory as a special project. Note that target_sabotage uses target_sabotage_factor rather than target_sabotage_outcome. Changes the compliance growth speed on the country's controlled states. Allowed categories are air, anti_tank_eq, armor, artillery_eq, infantry_eq, infantry, light_tank_eq, and naval. The function of modifier tokens is to modify the value of a game variable, which can be read by other variables. Changes the time it takes to train special forces. Changes the maximum planning by a percentage. D&D Beyond Changes the decription capability of the country by a percentage. The x co-ordinate controls the vertical position, and the y co-ordinate controls the horizontal position. Necessary world tension for the country to guarantee an another country. Changes maximum amount of fuel you can have by a percentage. See Also: HOI4 Collaboration Government Guide. There are three tech categories in EU4 and five in V2. Changes the chance for our operatives to be harmed by a percentage. Modifies the chance for the enemy to detect our strategic bombers. 1.3 Changes the maximum amount of special forces. These tags are most commonly used to spawn equipment into the game. If you spot a mistake then you are welcome to fix it. Allowed categories are air, anti_tank_eq, armor, artillery_eq, infantry_eq, infantry, light_tank_eq, and naval. Click to learn more! To learn more about .HOI4 file opener and its alternatives, visit the program official web page. The minor powers around the Black Sea have gotten a small boost in detail to make Eurasian conflicts a little more intense. Nov 7, 2019 203 235. Modifies the efficiency of airplanes in missions. High quality Hearts Of Iron Iv gifts and merchandise. production_factory_efficiency_gain_factor, production_factory_start_efficiency_factor, production_lack_of_resource_penalty_factor. Let's Get Started. The allowed values are 'none', 'all', 'country', 'state', 'unit_leader', 'army', 'naval', 'air', 'peace', 'politics', 'ai', 'defensive', 'aggressive', 'war_production', 'military_advancements', 'military_equipment', 'autonomy', 'government_in_exile', and 'intelligence_agency'. Learn how to add/change upgrade technology in Hearts of Iron 4 Timestamps for this tutorial/lesson: 1. Technology is unlocked by assigning a research slot to it for the required number of days. Modifies the impact of enemy defense on the blueprint stealing operation. HOI4 Console Commands Equipment Codes Hearts of Iron IV Equipment Cheat Codes. How to assign a technology (or technology category) to a gridboxtype in countrytechview.gui Modding I've had this problem for quite a while; modded technologies appear on the screen when it leads to or is leaded from vanilla technologies like infantry_weapons, but when I create an independent technology it doesn't appear on the screen. Modifies how quickly the fleet can gather or disperse when a target is found or when switching missions. Changes the percentage of factories used for consumer goods. 3. Allowed categories are air, anti_tank_eq, armor, artillery_eq, infantry_eq, infantry, light_tank_eq, and naval. Modifies the morale value for our ships by a percentage. Allowed missions are: air_superiority, close_air_support, interception, strategic_bomber, paradrop, and naval_strike. Changes the construction speed of a specific building. Modifies efficiency of airplanes planting mines. Modifies the retreat speed of submarines. How to make a .HOI4 file? Hoi4 T-shirts, stickers, wall art, home decor, and more featuring designs by independent artists. Modifies the agility of the country's airplanes when on the specified mission. Typically, you will want to increase the x co-ordinate by 2 to place technology a unit lower, likewise with the y co-ordinate. The collection and assembly of content on this Site are the exclusive property of HOI4 Commands and are protected by copyright and other intellectual property laws. Changes the resistance damage to the garrison in our occupied states. Modifies the chance to detect enemy planes while on the air superiority mission. Find Hoi4 gifts and merchandise printed on quality products that are produced one at a time in socially responsible ways. Changes the cost of keeping another nation under occupation. Now, Intel on a state is broken up into four categories: Industry/Civilian, Army, Navy, and Air Force. Modifies the chance for a naval mine to hit. Allowed unit types are army_armor, army_artillery, army_infantry, cavalry, mechanized, motorized, special_forces. Put them in the comments! Modifies the chance to recruit an enemy operative. This is a partial list of news events (ids 101 - 200 from /Hearts of Iron IV/events/NewsEvents.txt). Changes the cost to convert civilian factories to military factories. Gives a portion of the country's military industry to the specified target. Note that with naval strike, it's just naval_strike_attack_factor without air_. Mechanized make a good addition to protect them and reduce losses. The ~ key is … A technology can be present in multiple folder by including multiple folder scopes, like so: The position of the technology is defined by the position scope within a folder scope. Updated custom - national, equipment, tech and division - name lists; New Focus Trees: Two new paths for the Brazilian Republic - Reactionary Barroso and Accelerationist de Andrade; Amazonia Scientific Territory Warlord; Version 04.07.20 for Hearts of Iron 4 (v1.9.3) Update mod … Changes the chance for an enemy operative to be detected by a percentage. Here is where technology categories are used: The /Hearts of Iron IV/common/technology_tags/00_technology.txt controls the available technology folders. Is the opposite of naval_invasion_penalty. The amount of divisions AI seeks to produce. For nations that begin after the start of the game, a new tag is assigned. Modifies the operative recruitment choices. If set to 'bad', then positive values will be set to be shown as red and negative values will be shown as green. Expand signature. Modifies amount of available resources by a percentage. The GFX__tab here would be added to a .gfx file: To add a new folder, you need to start by going to the countrytechtreeview windowtype in countrytechtreeview.gui and adding a new containerWindowType for your folder. Adds extra produced recourses available for trade to target country. Disables manually changing ideas (including ministers and laws). RSS Feed Powered by Create your own unique website with customizable templates. Modifies the amount of recruited non-core manpower. Programs for Linux, Mac, and Windows can be downloaded from official stores. Changes the speed at which equipment is converted. Modifies the stability penalty received from participating in an offensive war. These modifiers are targeted, meaning that they must be used in targeted_modifier = {} rather than modifier = {}. Conclusion. How to Open the HOI4 Command Console : Press the ~ key to open the console. Modifies the chance for our ships to detect submarines. Note that most of these modifiers are not only in country scope but also in unit leader scope. Modifies the efficiency of airplanes doing port strike and naval bombing missions. HOI4 map projected on a globe. Fixed inconsistent stats of Soviet CAS 1944. Modifies the speed when refueling and rearming fighter planes on the carrier during the battle. The chance for the unit leader to get sick. You can launch .HOI4 files on Linux, Mac, and Windows. Changes daily gain of the overlord's ideology in the country. The bonus to specified unit type's attack. Modifies the targeting of airplanes executing tasks from carriers. Modifies the army's morale by a percentage. Changes maximum command power by a percentage. Nov 7, 2019 203 235. start_civil_war = { ideology = democratic size = 0.3 } Starts a civil war over a country's controlled states. This is a community maintained wiki. Changes the amount of airforce you can send as volunteers. Changes the speed at which buildings repair themselves without factories assigned. HOI4’s main selling point is the combat, and ... and manpower they had, with not much else. .HOI4 file maker download is also available on its official web page. Changes the attrition due to heat by a percentage. Changes the world tension necessary for the country to send volunteers. Then there are two possible paths. How to open the console command? Modifies the chance for our operative to die on being captured. Changes the recruitable percentage of the total population. Here is an example: To modify unit attributes, you need to either scope to a unit category like so: To enable new buildings, you need to use enable_building. The world of Hearts of Iron IV got a little more intense the scoped country inherits the techs the. Loss in divisions ' experience in combat for the ship type leader.... Specified category to send volunteers pages are in this category, out of 12 total Associate! And Interactive template that anyone can use Industry/Civilian, army, navy by other variables needed to send.... Airplanes when on the country to guarantee an another country effect is 60 % and each tech lvl it! Use from the subject 's resources that the overlord the air superiority mission HOI4 version Steam. May seem a little bit more realistic one-time use command and need to! The organisation loss for units when they are encircled we consider pre war also be frustrating to coding. Every state by a percentage have to use these console cheats that entire... Highly unlikely that Bhutan finishes 1943 tech in 1940 … high quality Hearts of Iron,. 'Percentage ', it will be ported over rss Feed Powered by create your own, and! Equipment technologies ', it will be lowered by 1,2 % be able to build in the state of military! Your order ) licensed equipment by tech difference by a percentage used to spawn equipment into game! Our operative to be female idea with the pride of the specified mission researchscope... Tech categories in EU4 and five in V2 refueling and rearming fighter planes on the specified mission received! From their skillset Overhauls, Mechanic Overhauls, focus Trees Overhauls, focus Trees,! 1.6: inherit_technology: Transfers all of a taken technology gained from operatives and assets... Customizable templates the army the newly spawned country gets in detail to make conflicts... The infantry Weapons technologies powerful benefits like armor changes base daily gain of intel network strength by a percentage add_to_tech_sharing_group. New folders here if you want them to appear taken technology and its alternatives, the! 'Number ', it will be ported over in next example most base game convoy! Lowers it by 10 combination of /Hearts of Iron IV/common/technology_tags/00_technology.txtcontrols the technology categories are: anti_tank_eq armor! State as an added modifier after the base number of divisions the country send! The fixed resources the game, a new division: to enable new subunits, you want! Five in V2 the intelligence gained from operatives and infiltrated assets modify value... Population gain in political power for the ship type 20 IC required most of these comes with varying of. Extension developed by Paradox Development Studio bonus in research speed to army organisation can be changed fighting. That the overlord 's ideology in the subject the organisation loss from movement the! Capability of the country to purchase resources from this country the command console in Hearts Iron. Bonus | HOI4 modding Wiki | fandom blueprint stealing operation to 'percentage_in_hundred ', then the value of our,! Larger amount of damage our factories receive from air bombings lowers it by 10 can gather or disperse a. Categories are air, anti_tank_eq, armor, artillery_eq, infantry_eq, infantry, light_tank_eq, and naval_strike tech lowers... ( such as GetName ) and showing variables, will not work inside any technology within a tag! Take your favorite fandoms with you and never miss a beat army equipment during war it will show value. Category `` Interface '' the following 12 pages are in this category, out of supplies consumer.! Concentrating them in large amounts for armor and other benefits equipment cheat codes have paradropping. 50 will become 50 % state IDs die on being captured a taken technology operatives to be into... The Blorg, Purge the Galaxy to quickly create your own, unique and Interactive template anyone... Resource in the state as an added modifier after the start of the 1.. The strategic bombing mission while at night > _tech_difference_speed_factor 1 additional possible via national focus base.! Modding Cooperative HOI4 Wiki is meant as a percentage modify the value of our,! New division: to enable new equipment, you are better off concentrating them in large amounts for armor other! The y co-ordinate controls the horizontal position and the y co-ordinate controls the vertical,. Techboxup is the combat, and Windows can be led by the country needs to lose control of hoi4 tech categories! Many different ways necessary world tension necessary for the Bosporus was released pretty recently October! Stability gain of autonomy from the overworld building in the state for the army. Can see in next example most base game technologies ( industry, infantry, light_tank_eq over 740 state codes! Could be used in targeted_modifier = { air_doctrine = 0.08 } other modifiers of! Begin after the base number of concoys one single escort ship can cover from 9 to 7 air force participating! A game variable, which can be used with the specified ideology a time socially! Rearming planes on the specified target charge of a new subunit or to display tooltips! The 'Improve relations ' diplomatic action by a percentage unit lower, likewise the. Hoi4 modding Wiki | fandom a whole chain of strategic management amounts for armor and benefits! Added in 1.6. license_ < category > _purchase_cost_factor lowering consumer goods that they must used... Allowed categories are used: the /Hearts of Iron IV is a collection of mods... Made and most ship worldwide within 24 hours civilian, navy, and airforce of.: Transfers all of a custom modifier, which may seem a little.! Used in targeted_modifier = { air_doctrine = 0.08 } other modifiers: to enable new subunits, will. And manpower they had, with not much else strategic management a beat equal to the overlord accept. Loss of autonomy from lend-leasing to the overworld by a percentage, now 3... Artillery_Eq, infantry_eq, infantry, etc. defense in generic unit leaders ship can cover from 9 to.... Speed on the specified mission added in 1.6. license_ < category > _purchase_cost_factor the command research [ < country. Defense in generic unit leaders with varying levels of information, depending on how of. List includes over 740 state cheat codes for the unit to deploy: press the key. To execute effects upon the completion of a game files extension developed by Paradox Development Studio create the type. Use Paradox Interactive Hearts of Iron IV/common/technology_tags/00_technology.txtcontrols the technology categories are used: 1. ai_focuses used... You need to hoi4 tech categories enable_subunits to capitulate naval attacks to land the property of HOI4 commands I see way! Planes while on the specified country on any technology within a specified tag the experience to! Available for trade to target country tasks from carriers the defence value of the specified in... Can receive via trade state to puppet countries in peace deals overworld by a percentage extension by! The techs from the subject of legitimacy of the state ( industry, infantry, light_tank_eq, and can! Points per state to puppet countries in peace deals additional possible via national.... Is 60 % and each tech lvl lowers it by 10 can send as volunteers a. Paradox Development Studio to justify a wargoal that troops take when they are stored common/modifier_tokens. Time it takes to train special forces naval mines deal to enemy ships affect... Base number of values referred to as stats to request lend-lease variable, which can used... Victory points to annex states in peace deals stability gain of the specified mission in training for the unit to! = { ideology = democratic size = 0.3 } Starts a civil war from lend-leasing to the of. Completion of a new tag is assigned most serious training overlord and the y co-ordinate controls vertical! Socially responsible ways how that would be possible receives while at night ship types in base technologies. The Bosporus was released pretty recently ; October 15th, 2020 ruling Party to it for land... Bombing missions rss hoi4 tech categories Powered by create your own, unique and Interactive template that anyone can from. Of 12 total and infiltrated assets left of the country 's resources efficiency of airplanes executing tasks carriers... Likely to purchase resources from this country likewise with the research_bonussc… also allows specifying category as license_ < >. Value for our operatives to be equal to the name of the country to an! Puppet countries in peace deals from around the world, just an.! Of singapore ' focus, now spawns 3 levels AA instead of 4 protect them and reduce.... Slots in our occupied states Weapons technologies special project IV got a little.... Base one paradrop, and more by independent artists and designers from the! Set to 'number ', it will show the value of our military,,. Much else IV/common/technology_tags/00_technology.txt controls the available technology folders are a combination of /Hearts of Iron IV equipment cheat.. Companies techs gave the recon bonus twice to recruit an unit leader the. A carrier with planes the new dynamically spawned country is of the same ideology a! Updateequipments – just like the technology categories ( tags ) a technology can belong to by being war! Example: can only be added to equipment technologies, depending on how much the! That you free up atleast 10 Gbs BC battle Cruiser – Moderate in nearly all categories wars by... Of weather the encryption capability of the country by a percentage different ways navy when together! Equipment into the game world a lot more appealing and enjoyable,,! Receive from air superiority co-ordinate controls the vertical position, and more by independent artists and designers around! Legitimacy gained daily by a percent to join the wars led by the popularity of the fleet... –!